![]() ![]() ![]() The best part? No matter what, you can play both against the AI and against your friends over the Internet.įreeciv is an excellent turn-based strategy game and a true love letter to video games. ![]() On the other hand, there are also the standard games, in which you play on a procedurally generated map against however many opponents you want. On one hand, there are the scenarios, which are games created by the community in which you play on certain maps (Japan, United States, Europe, Earth) with a specific number of opponents. One of the most notable aspects of Freeciv is the large number of customization options available when creating a new game. That said, anyone who has ever played a Civilization game can see that the game is indeed very similar, and the general mechanics are almost identical to any game in Sid Meier's franchise. For this reason, the game not only has a good tutorial, in which you can learn the basics of the game, but it also has a Wiki with several official manuals depending on the rules you're playing with. The learning curve for the vast majority of 4X (the strategy subgenre to which Freeciv belongs) is usually quite high. But how do you win the game? That's easy: you can either annihilate the rest of the civilizations or build a spaceship to reach Alpha Centauri. New games start in 4000 BC by default, with just one settler and one explorer it's up to you to guide your civilization through the years, centuries, and millennia on your quest to become a dominant world power that's capable of winning the game. The gameplay in Freeciv is very similar to that of the aforementioned Civilization 2, although with some additions and tweaks inspired by the third installment, as well. Players can play both offline against the artificial intelligence in games that can last for hours, or online against more than 100 human players from all over the world. Thanks.Freeciv is a free and open source turn-based strategy game that's openly inspired by the Civilization saga or, more specifically, the second and third installments of the franchise. Surely someone has written a tool to import a bitmap or something, rather than draw every map by hand in the editor?Īny guidance would be greatly appreciated. The HACKING guide has a nice breakdown on the data structures behind the map. I've read the manpage and the stuff in /usr/share/doc/freeciv. How did people create the scenarios that come packaged with the game? Did they seriously draw them one tile at a time in the editor? I see the raw text format of the scenario, but I don't want to start tinkering with that by hand if there might be a better tool out there. ![]() Looking through the wiki, and searching the community forum hasn't turned up much regarding making a new scenario. I also don't see a way to increase the overall map size. I figured out clicking on Global Observer to see the whole map, but I don't see a way to wipe the slate clean and start with a blank map, nor do I see a way to select a set of tiles and delete them. I'm trying to make a custom map, and I've found out about loading any other map and hitting Ctrl-E to bring up the editor, but that's about as far as I can get. Apologies in advance if this is a noob question, but I am a noob to Freeciv. ![]()
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